If you have no further foci to get at this time, it may be worth idling on this continuous focus instead of the other continuous focuses.
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There is a cost, however: you cannot pursue a national focus and use the “Suppress Subjects” continuous focus at the same time.
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This focus applies a negative autonomy modifier to all of your puppets. It is, thus, the easiest way of decreasing your puppet’s autonomy. Using the “Suppress Subjects” national focus requires no input on your part. If you have no more factories or fortifications to build or repair at home, all of your available civilian factories should be used to build structures on your puppet’s territories. Constructing on a puppet’s territory is the fastest way to decrease autonomy, but doing so uses up vital civilian factories of your own. If they are lower than these, or are Japanese or Manchu puppets, then you can. You cannot build on the territory of a subject that is of the Dominion or Satellite autonomy levels. Be careful not to overextend and lease vital goods to puppets that you need on your own front lines annexing a puppet will be of little use if you lose it in a war! ConstructionĬonstructing on the puppet’s territory isn’t always possible not all autonomy levels permit it. It is the slowest way to decrease autonomy, but as you can lend-lease something of abundance, such as old firearms or convoy ships, it is also the easiest. Lend-leasing to the puppet – which should always be accepted if it is not player controlled – will increase the suppression of the subject over time.
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Puppets do not have free reign over their affairs, though what they can do – and what can be done to them – varies by autonomy level. Each of these autonomy levels carries certain implications which you can read about in detail on the Hearts of Iron IV Wiki. The autonomy system uses tiers of autonomy levels, listed in the table above. You can see what puppets you have under your control through the “Political” panel by clicking the “Manage Subjects” button, shown below.Īnnexed – Absorbed into the Master countryĪ table showing the approximately equivalent autonomy levels, from most free to least free. Others must gain them by conquering territories and releasing them as a puppet state. Some countries start with puppets under their control, such as the United Kingdom or Japan. They are not independent, though they may have varying degrees of autonomy. Puppets are, simply put, states that are controlled by other states. The key fundamentals of this post apply to all forms of puppet, however. Note: Some elements of this post, such as the puppets controlled by Britain and the start of the game, are dependent upon downloadable content.
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This short tutorial explains how to annex puppets, an often-overlooked element of the puppet state feature. Whether you’re playing Britain, with the Dominions starting out as puppets, or if you’ve just conquered Germany as the Soviet Union and you decided to turn them into a friendly satellite state, they will come up in your game. At one point or another, you’re bound to come across puppet states in Hearts of Iron IV.